COURSE DOCUMENTS | Final Project | Due Week15
THE WALK: A Comic Book Page (with optional animated panel)
Create an comic book page with the last frame animated in some small way.
- Based on a traditional comic book page, you will tell a story in 3 to 5 well-crafted panels.
- The story can be told from any point of view, but will describe a walk from your front door to the corner or intersection of your street.
- Actually take this walk and notice the sounds, smells, people, animals, buildings that you observe or encounter.
- You are telling a story, but let the walk do it for you. If you have to do the walk 10 times to find a story that interests you or to stay focused, do it.
- We will be creating the illustrations in Illustrator and importing them into Flash.
PART ONE: Research
- Go to the Rocketship
comic book store on 208
Smith Street btw Baltic and Butler
- Browse their selection and see the girlstories exhibit
- Purchase a comic (they have some there for $1)
- Look at these resources
- Internet Resources
- ALA Resources
- Indyworld.com
- 99 Ways to Tell a Story : Exercises in Style
- sample | sample | sample | sample | sample
- Exercises and Inspiration
- Creation of a Page by Tom Hart (PDF)
- How I Write a Story
- Atom Films
- Comic Book fonts
- Understanding Comics (Paperback)
- Comics & Sequential Art (Paperback)
PART TWO: Brain Storming
- Start storyboarding your concept by printing out this template.
- Make sketches of your character(s) and background scene(s) ON PAPER!
- Take the moments in the walk that you remember vividly and write them down. They don't have to tell complete story, yet. Just make observations and try linking them together.
PART THREE: The Illustration
PART FOUR: Animation
Presentation Requirements
Save and present your files in the following formats:
- AI (Adobe Illustrator file)
- Flash SWF (this is you final exported file)
- Flash FLA (this is your working project file)
- Please burn a CD with all three files. Make sure your name is on the CD.
Please Note:
- Make multiple copies of your illustration files as you work so that you can go back to earlier versions if need be. This is also wise because files, Flash drives and ZIP disks can and will become corrupt.
- Please stay away from excessive or complicated patterns, gradients,
masks and complex paths. You will experience problems.
The Final project is DUE in class on the last day of class for Critique.
- You will be presenting your work to the class. Any student who does not have a the Final Project IN class for the critique will receive a failing grade. The Final Project is 18% of your grade. Do not miss this class.