Every time we turn around there is a new device, system, or application to embrace or ignore. As designers, consumers, or wranglers, however you define yourself, we are living in a hyper-connected world with opportunities for interactive experiences never thought possible by generations before us.
This course explores the unique challenges of designing experiences for emerging media platforms, objects, devices and systems. We will look at current TRENDS in emerging media and learn about a DESIGN PROCESS that will help us realize our own designs and collaborate with people with different strengths.
Some Trends in Emerging Media
- Social Media
- Virtual Worlds
- Web 2.0 (Rich Internet Applications, Service Oriented Architecture, Social Web)
- Mobile Design and Computing
- Assistive Technology
- Audio, Video & Performance
- Sustainability
- Wearable Technologies
- Algorithmic Art
- Tangible Computing
- Robotics
- Data Visualization
- Gaming/Interactive Video/Animation
- Mashups
Design Process (Diagram)
- Initial Concept
- User Research
- Refine Concept
- User Personas
- User Journeys
- Final Concept
- Sketches
- Prototyping
- Presentation
- Production
Question | Homework:
- How do we determine what is Emerging and what is Emerged?
- Find three websites that discuss Design Process and come prepared to present to the class.
- ATTEND Dr. P. W. Singer’s talk:
“Wired for War: The Robotics Revolution and Conflict in the 21st Century”
Thursday January 29th, 2009 | 2:00 pm-4:00 pm
New York University
Greenberg Lounge in Vanderbilt Hall
40 Washington Square South | Map